Arren De Manuel


Q: What gave you the idea to start a game dev company?

A: It actually came to me during a grocery store shift. I thought about how different my job will be in the future after college. This then led me to the ambitious idea of: why not start experiencing that future early? And so, I decided to put together a structured game dev team and we went on to creating our first game.

Q: LS Studios is a little under a year old - how do you think it's doing so far?

A: Honestly, after looking at our accomplishments of finishing 3 games, and 1 on its way, before the end of the year, I am pretty blown away with how far we have gotten. Especially now with the new expansion to the team, it feels like we are in a great spot to continue growing.

Q: What would be a dream project for LS Studios?

A: We have referenced this question around several times during the lifespan of the team and the top answers for a dream game would definitely be: An MMO/RPG, a fighting game, or a MOBA. Something where we can showcase our creative character building skills.

Q: What are some goals for you as company leader?

A: Some of my longer term goals would be to expand the team so that we can specialize and improve more into our roles

Q: What are some of your favorite games/inspirations?

A: Some of my favorite games would have to be World of Warcraft, Witcher 3, Heroes of the Storm, and Overwatch. One aspect that I find influential in these games is their sense of world/character building. I really enjoy games that can get their players invested in the universe they are playing in. As a kid, I also played a ton of Little Big Planet, specifically the create mode, which I believe had a huge influence in my interests in game making and programming.